Prototypes



A Metroidvania

Side-scrolling cave explorer. 2024




Low-Res Rogue-like Deckbuilder

A low-res, monochromatic take on Slay the Spire. 2023-2024



^ Early version of the map generation.


Disrupted Memories and Assorted Haiku: Reloaded

An enhanced port of one of my first games. 2023






1980s-Style JRPG

I was briefly interested in making an NES-era Final Fantasy game. 2023



Roguelike

I was more interested in figuring out how these games work than actually finishing this. 2023



Isometric Tactical RPG

Quickly testing an isometric art style and movement. Tilesets by artist Gustavo Vituri. 2023



Disrupted Memories and Assorted Haiku II

This is a spiritual successor to Disrupted Memories and Assorted Haiku. I am not super interested in turn-based role-playing games these days, so this one is on the backburner. Original player character art by lunarsignals, with a recolor by abetusk; used under CC BY-SA 3.0 license. 2023




Legend of Bongo

An action RPG, inspired by the original Legend of Zelda. Primary world art and character art by lunarsignals, with a recolor of the player character by abetusk; both used under CC BY-SA 3.0 license. 2023




(Above is a sketch of part of the world map.)


Tactical RPG

A basic yet functional tactical role-playing game combat system. I made this directly before beginning work on Farmadelic. 2023



Tampopo

A turn-based role-playing game, in the style of 1990s Final Fantasy games. 2023









Photography Mini-Game

A photography mini-game, with a light meter that responds to changes in ambient light and camera exposure settings. When pressing the shutter release button, a black overlay covers the screen for the duration of the shutter speed, simulating the act of looking through an optical viewfinder while making an exposure. I intended to expand this as a learning game for my photo students, but I now think it would work best in a 3D game world or VR. 2022



Farming RPG

My first farming game. 2022



Notes